The first thing that I want to say about this game before getting into much detail is that I find it to be very entertaining... The game was produced by Dreamworks Interactive and Black Ops Entertainment. The game was released on October 31, 1999. Now that that's out of the way let's look at some things that come to mind quickly when firing this game up. There is no story line at all so the game is basically an arcade fighter. Literally in each game mode you will be doing the same thing. Whether it's the training mode, survival mode, or regular versus, you will be doing the same exact thing time and time again. At the same time though, it is an arcade fighter so I'm not quite sure what else you'd want to do in this style game. I mean I guess they could have stretched for some kind of story mode, but I feel like that would have wound up being a disaster.
If I had to pick a fighting game to relate to this one, it would be Primal Rage. I like to compare the two as they're quite similar. The dinos all attack with their teeth, or tail, or claws, or heads. Primal Rage did the same thing with their dino characters. Just like Primal Rage, each dino has the potential to string moves together, but it always felt easier to do with the small dinos. There are 14 dinosaurs that you can use to maim, claw, slaughter, kill, bite, whatever your opponent with. The dinos all play quite similar to each other and it almost feels like the bigger you are the harder you fall.
By that I mean the smaller dinosaurs seem to have an advantage over the bigger, slower dinosaurs. Then again many of the dinos are around the same size. I mean the T-Rex is only slightly larger than the raptor in this game. Not sure why Dreamworks Interactive decided to go that route. Perhaps it had to do with the fact that the T-Rex had no problems tossing raptors around in Jurassic Park so they decided to give the raptors steroids. I dunno. Another thing to make note of is the AI in this game. It is pretty terrible overall. There will be times where the cpu will stun you and then just stand there and wait for you to get over the stun before attacking again. I guess the creators wanted the dinos to be fair fighters as opposed to ruthless killers? Again, I dunno. That along with the AI just being very easy to deal with, even on hard makes the game kind of boring for solo play.
All in all, the point I'm trying to make is that this game is an arcade fighter that has an AI that is lacking and unbalanced dinos. Those are the low points of the game.The high points of the game are as follows. The soundtrack of Warpath is one of the best on the Playstation. It is almost a step above the system and probably can stand up to any arcade fighter to date. It is extremely lifelike and extremely well done. Each and every stage's music just reeks of Jurassic Park. Speaking of extremely well done... The game's graphics are right up there with many of the top Playstation games. The only thing that holds them back is the fact that many of the dinos attacks don't look like they're doing enough damage.... Until you see the sheer amount of blood your dino looses during a fight...
The fighting arenas are largely big time areas from the first two movies. As you can see, you can fight in the visitor center where the T-Rex and Raptors fought at the end of the first movie. Fans of the second film will love fighting at the 76 gas station in San Diego where the T-Rex sent the massive 76 ball rolling down the street. Dreamworks did a great job in bringing these locations to the game and kept enough destructible objects in the stages as well to make it feel like you were at said location and not just fighting with a background of said location.
Alright so how would I rate Warpath: Jurassic Park. Well on a scale of 0-10 I'd give it about a 6. The game is fun for any dinosaur loving fan, but for those people looking for a real good, smooth, crisp fighting game, it's probably not all that appealing. The visuals and soundtrack are excellent, but hit detection issues and moves looking like they're not really doing much despite mass amounts of blood being seen hurts. On top of this is the fact that this game is virtually an old school arcade fighting game with no other modes other than arcade mode. Yes there are other game modes in the game, but they all come down to the same thing... Arcade style fighting.
Final Verdict: 6 out of 10: A fun dino fighting game with great sound and visuals, but marred by it's one track game modes and poor hit detection.
Alright so how would I rate Warpath: Jurassic Park. Well on a scale of 0-10 I'd give it about a 6. The game is fun for any dinosaur loving fan, but for those people looking for a real good, smooth, crisp fighting game, it's probably not all that appealing. The visuals and soundtrack are excellent, but hit detection issues and moves looking like they're not really doing much despite mass amounts of blood being seen hurts. On top of this is the fact that this game is virtually an old school arcade fighting game with no other modes other than arcade mode. Yes there are other game modes in the game, but they all come down to the same thing... Arcade style fighting.
Final Verdict: 6 out of 10: A fun dino fighting game with great sound and visuals, but marred by it's one track game modes and poor hit detection.
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